Gael Kerchenbaum
Gael Kerchenbaum
Available - creature and character artist
Paris, France

Summary

I am Gael Kerchenbaum, freelance creature and character artist. I'm currently available and looking for a job as a modeler/texture artist specialized in creatures. You can contact me following this email : gael.kerchenbaum@gmail.com
Be sure to check my other artworks on my artstation page : https://www.artstation.com/artist/gaelkerchy
You can also add me to your Linkedin contacts : https://www.linkedin.com/in/gaelkerchenbaum/
I hope to work with you and be part of your amazing journey.

Resume PDF

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Skills

Character ModelingCreature ModelingDigital SculptingTexturingCreature Design

Software proficiency

Mari
Mari
Maya
Maya
Mudbox
Mudbox
Nuke
Nuke
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
ZBrush
ZBrush
3D-Coat
3D-Coat
V-Ray
V-Ray
Arnold
Arnold

Reel

Productions

  • 131017 lapins cretins invasion
    • TV Production
      Rayman Raving
    • Year
      2014
    • Role
      Surfacing Artist
    • Company
      Ubisoft Motion Picture
  • The jungle book 270704824 large
    • Movie
      The Jungle Book
    • Year
      2016
    • Role
      Modeling TD
    • Company
      MPC

Experience

  • Digital sculptor at Pop Culture shock Collectibles, inc.
    June 2017 - Present

    Collectible sculpting

  • Freelance creature artist at Cube computer creative company
    Paris, France
    April 2017 - June 2017 (2 months)

    I was responsible for the modeling, texturing and look dev of a realistic creature for a full CGI short film. Not announced yet.

  • Freelance creature artist at Noemotion / Marek Denko
    France
    March 2017 - April 2017 (1 month)

    I worked with Marek Denko for a private commission. I was responsible for modeling, texturing, look dev and rendering of a realistic creature.

  • 3D Instructor at EPAC Comics Animation Game Art school
    Saxon, Switzerland
    September 2016 - Present

    Teaching students the full workflow to create their own models for realtime engines.

  • Modelling and Texturing Instructor at ISART Digital school
    Paris, France
    February 2016 - July 2017 (1 year 5 months)

    Teaching students how to create a model and to texture it. Lessons are given with Zbrush, Mudbox, Maya, Mari, Substance Painter and Designer...

  • Zbrush Instructor at 3 Axes Institut ( school )
    Tourcoing, France
    January 2016 - January 2016 ()

    Teaching students Zbrush advanced techniques to ready them for the work in production ( camera line up, blendshapes based on FACS... )

  • Technical Writer at Texturingxyz
    December 2015 - January 2016 (1 month)

    Writing instructions about how to use files provided by Texturingxyz.

    Be sure to have a look at http://texturing.xyz/

  • Zbrush Instructor at 3 Axes Institut ( school )
    Rennes, France
    November 2015 - December 2015 (1 month)

    Workshop Zbrush, teaching students how to use Zbrush to create 3D characters.

  • Mudbox Instructor at 3is school of animation
    Paris, France
    November 2015 - November 2015 ()

    Workshop Mudbox, teaching how to create an asset from scratch in a production environment ( concept sculpt, retopology, UVs, texturing ).

  • Unannounced Project at Century E. Favour
    August 2015 - October 2015 (2 months)

    Main Character Modelling on an unannounced project.

  • Essence at Essence Team
    May 2015 - June 2015 (1 month)

    Character Modelling for the short film Essence.